Brainstorming is a quick and easy way to generate novel ideas for problem solving and innovation. As the name suggests, Brainstorming is meant to stimulate or excite the brain into thinking about issu...
The After Action Review (AAR) is a quick reflective exercise for team-based learning during a project or ongoing initiative, in order to improve results in the current project. The AAR facilitates tea...
This Toolbox was created to help UNICEF staff and partners to plan and implement successful knowledge sharing events. A successful event is one that creates or shares significant practical knowledge –...
Digital technologies have advanced more rapidly than any innovation in human history – a moment of change which presents new opportunities to solve problems. Reaching around 50 per cent of the develop...
The document was an invitation to a roundtable on Dialogue with Civil Society Organizations on Innovative Financing to achieve the elimination of Female Genital Mutilation (FGM), which took place on 3...
The “Knowledge at UNICEF (K@U)” platform (https://knowledge.unicef.org) is an official UNICEF digital web platform which provides offices with the ability to easily share UNICEF technical knowledge pr...
This report presents an opportunity to reflect on the collaborative achievements reached so far with partners, members, colleagues, and donors. UNICEF’s achievements throughout 2022 will be described ...
This interactive dashboard visualizes the latest child malnutrition estimates child malnutrition estimates for 2020. These estimates of prevalence and numbers for child stunting, overweight, wasting a...
To date, children are the hidden victims of the COVID-19 pandemic rather than the face of it. Yet children around the world have had their lives upended because of actions taken to contain the disease...